Critical changes have been made to the Classic Season of Mastery beta, including a nerf for Mage spells and new support from Hardcore players. Other features and bug fixes are also included in this new update.
Blizzard is constantly working on making sure the game is constantly meeting players’ needs, and this week they are releasing updates to make it easier for new level 80’s. The changes include a reduction in some of the benefits of hardcore support, as well as an attempt at balancing out mages through nerfs.
With the following changes, the Season of Mastery Beta is now available for testing: The monsters in Onyxia’s Lair and Molten Core have been tweaked:
- The health of all animals has been improved.
- Several mechanics that were deleted from specific bosses in early versions of World of Warcraf have been reinstated in both raids.
Notes from the developers: The modifications to the group experience in Stratholme and Maraudon are the first set of improvements in Season of Mastery aimed at preventing low-level characters from “boosting” or “powerleveling.” Many ways of kiting, collecting, and killing big groups of opponents have become considerably more risky and inefficient as a result of these changes, which should be mostly unnoticeable to parties that finish this content at an acceptable level with an appropriate group composition. Please keep in mind that in Stratholme and Maraudon, auras that give immunity to slows and roots may be reset if a monster is affected by a “hard” CC like Polymorph or Shackle Undead. In addition to the aforementioned improvements, we intend to open Molten Core and Onyxia’s Lair for raid testing on Thursday, October 21 at 2:00 p.m. PDT. To help with this, on Thursday morning, before the raids go live, we’ll make level 60 character templates with Rare grade dungeon gear accessible.