The Zul’Gurub release will take place on March 3rd. The patch is set to be released at 7:00 AM PDT, and from then onwards it’ll be available for everyone in North America with a level 30+ character. For the most part, this means that players can start raiding around 9:00 PM PST on Mar 2nd if they have been leveling their new characters during an earlier patch cycle.
The “wow classic phase 5 release date” is March 3rd. The Classic Season of Mastery Phase 4 – Zul’Gurub releases on that day.
On March 3, WoW Classic Season of Mastery will take you beyond the gates of Zul’Gurub!
Distant drums beat in an ancient rite among the jungles of Stranglethorn Vale, summoning out the Blood God, Hakkar, to the old troll metropolis of Zul’Gurub. Beyond the jungle, old emerald dragons emerge, the sinister Silithid swarm, and the Stranglethorn Vale Fishing Extravaganza, possibly the most hazardous sport of them, begins.
An ancient troll city full of unimaginable horror lies deep inside the forests of Stranglethorn. Do you think you’ve got what it takes to unravel its mysteries? Gather a group of brave explorers and go to Zul’Gurub, a max-level, 20-player raid environment with 120 new rare and epic items to be found among its beautiful tree-lined avenues and forgotten temples.
13 Raid Bosses 60th level Stranglethorn is a place in Stranglethorn. Instance Reset: 3 Days Vale Reputation: Zandalar Tribe
How to Get There
In Stranglethorn Vale, slightly east of Lake Nazferiti, lies the entrance to Zul’Gurub. To get to the dungeon, Horde players need fly into Grom’gol Base Camp and continue east beyond the lake. Players in the Alliance must go south from Duskwood and then east at the lake.
Encounters with Bosses
13 total Encounters with Bosses await within Zul’Gurub, with four of those available on a rotating basis as part of the Edge of Madness encounter, which allows access to one of these bosses per reset.
To boost your chances of succeeding against Hakkar, you must first beat his five priests. They’ll donate their abilities to the Blood God if they’re left alive, making him almost invincible. They may be fought in any order, and each one has a potential to drop prizes that your group can utilize on their trek through Zul’Gurub.
To the Winner…
Within Zul’Gurub, great treasures await, including 5 epic pieces of gear that can be won via quest rewards with enough Zandalar Tribe reputation. You may also get the Swift Razzashi Raptor and Swift Zulian Tiger mounts if luck is on your side.
The Nightmare Dragons
In the Emerald Dream, something isn’t quite right. Huge Green Dragonflight dragons have been seen protecting the Great Trees’ gates… yet these noble beasts have been infused with an alarming new presence, devoid of the tranquility that Ysera is famed for. You’ll need to summon your most stalwart companions to face these Nightmare Dragons, since their abilities are tremendous, and they won’t hesitate to smash anybody who comes too close.
For further information, see Wowhead’s handbook.
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