With the 9.0 release of World of Warcraft, we got a new set of armor for our Warlock and Demon Hunter characters. The Warlocks get a sleek white look with red accents while the Demon Hunters get to wear an all-black, noir-inspired ensemble. But what if you want something different?
Simply stated, Blizzard failed miserably in their Special Covenant structures.
The amount of grinding required to get covenant armor recolors — the primary purpose for the Special “mini-games” – varies greatly from covenant to covenant. The most notable examples would be Night Fae, who only require a level 5 building and a large amount of anima to get the target transmog set – to Kyrian, whose Path of Ascension is not just a vehicle fight, but a vehicle fight that requires insane amounts of open world grind for prep (to craft items for mere attempts), while being buggy and insanely hard fights on their own.
Kyrian’s experience is so absurd that it merited a recent great player’s article (was it on Reddit or Wowhead? ), which details just how bad it is and includes data. Less than 0.5% of Kyrian players made it all the way to the finish — and therefore received the final prize set. The article also statistically breaks down the whole Path, showing where people lose interest in Kyrian’s “mini-game” — and where most players abandon it entirely too soon.
Ember Court has likewise rapidly lost its appeal – at least in my opinion. Sure, it’s great to travel the globe and personally deliver an invitation while assisting locals with their duties so they can attend. It’s OK to engage in attunement activities. But, on a weekly basis, squandering an hour for a 5-minute scenario? Thank you, but no thanks.
Abomination Stitching in Maldraxxus is nothing more than a grueling rep grind that involves doing dull and boring daily and weekly tasks all around the zone – which reminds you of the Pandaria faction rep grind. It wears out almost too quickly.
The irony is that the goal reward is simply set and mount recolors, which aren’t very attractive.
As a result, the failure is as follows:
What was supposed to be a fun flavor mini-game to pass the time while waiting in lines, or to relax at the end of an activity session, or to warm up before entering the fray – turned out to be a grind in and of itself, with no balance in difficulty or interest among covenants, and tedious at best, impossible to complete at worst.
In 9.1.5, Blizzard is trying some small improvements, such as the ability to transfer guest rep goods to alts if you already have Exalted/Best Friends with them on your venthyr main, but it isn’t close to saving the day.
What would I do if I were in charge of the development team?
The attunement questline is great, but it must be done just once. You’re trapped in your Special building from the time you finish the attunement and don’t have to travel anyplace for your everyday activities.
You may purchase seeds for gold in Queen’s Garden, gather and sow seeds on your patch like Halfhill, and play with the upgrades to get rewards.
When you receive an RSVP for a visitor at Ember Court, he or she is automatically added to your guest rotation, and once you have all of the guests, you never have to leave the grounds of Ember Court. Your activity consists of a 3-minute prep time spent chatting to npcs and organizing entertainment, as well as 15 minutes in Ember Court.
You must be performing quests of well, sewing – again, right on the moment – in Abominable Stitching. There will be no grinding or mat collecting. Consider the Mechagon opening quest: adjusting wires, chasing a renegade crawling hand, picking eyeballs out of a barrel, adding materials, and so on – all done in the same ground.
Yes, you may gather materials for constructing improvements in Path of Ascension as a preparation, but the enhancements must be permanent and accessible on demand. The battles themselves, as vehicle battles, should mirror a global quest: it’s possible to fail, but nearly certain success if you have at least a couple of fingers and a half of brain working.
Regrettably, Blizzard is unlikely to radically alter these actions, if at all. In practice, this means I’m bypassing all of the buildings save Night Fae (which is purely a matter of anima money), and these set recolors may rot in hell as a monument to a failing system – a wonderful concept on paper but the worst implementation I’ve ever seen in this game.
The kyrian covenant armor is a recolor of the fae covenant armor from World of Warcraft’s latest expansion, Warlords of Draenor.
Frequently Asked Questions
How do you get covenant armor night Fae?
Covenants are the games version of loot boxes. You can only get them by completing a certain quest line, or by buying them through an in-game store.
How do I upgrade covenant armor night Fae?
To upgrade covenant armor night Fae, you must first reach level 4. Then you can purchase the upgrade from the store for 1000 coins.
How do you get the Covenant Recolors?
The Covenant Recolors are a limited edition set of recolors that were released in-game, and can be purchased from the Beat Saber PSN Store.
- night fae covenant armor
- covenant armor sets dressing room
- night fae covenant armor vendor
- 9.1 covenant armor
- maldraxxus covenant armor