Blizzard released a balance tier update for the Druid class, which is intended to make it more difficult for players who are already at end-game. The changes also included new talents that focus on improving Feral damage and making it easier to heal in Cat Form.
The “balance druid nerfs” are a change to the Druid class on March 8. The changes include balance tier nerfs, feral tier buffs and more.
We’ve completed the following changes to Balance and Feral Druids, which will go live on Tuesday, March 8 in this area as part of planned weekly maintenance. Druid The Balance tier set’s synergy with certain of Balance’s possibilities caused it to perform better than expected. We’d want to align Balance with the other tier set benefits while still rewarding people that make synergistic decisions. These improvements should retain the tier set bonus’s power, but limit some of the higher outputs we’ve seen in the past. Druid We appreciate all of the input on the Feral collection, and we believe it is important that we take the time to clarify the modifications. When we tuned this benefit before, we considered a variety of things, including the set’s synergy with other legendaries, its synergy with Feral’s kit, the AOE component, and more. We’ve had a chance to absorb a lot of the feedback and take a new look at the data since we last made changes during PTR testing, and we discovered that – as players rightfully pointed out – there was a gap in how significant this benefit was in circumstances like single-target engagements. With these adjustments, we want to preserve Feral as a viable single-target choice while also enhancing their AOE throughput. We’ll continue to monitor talks on this, and we’d want to thank everyone for their input, and we appreciate the community’s patience while we fine-tune this specification.
The “tazavesh hotfix” is a patch that was released on March 8th, 2017. It includes balance tier nerfs, feral tier buffs and more.
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