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You are here: Home / Warcraft / Jailer’s Gauntlet Boss Rush Mode in Torghast Patch 9.2: Strategy, Rewards, Mawrat Mount

Jailer’s Gauntlet Boss Rush Mode in Torghast Patch 9.2: Strategy, Rewards, Mawrat Mount

Last updated December 18, 2021 | Follow us on Pinterest

In this special event, players will be able to take the role of a jailer in the Mawrat Mountains. Defeating bosses and collecting their bounties will grant you rewards such as treasure quests and new armor sets.

Jailers-Gauntlet-Boss-Rush-Mode-in-Torghast-Patch-92-Strategy

 

With the Jailer’s Gauntlet, dubbed “Boss Rush,” Patch 9.2 adds a new type of Torghast encounter. This fast and furious style is a succession of brief boss encounters in tiny packs, rather than extensive levels of garbage with trash, traps, puzzles, and events. Layers of the Jailer’s Gauntlet must be completed in order to get prizes like as a pet, a new Hearthstone toy, a title, and the Colossal Ebonclaw Mawrat mount!

Without rushing, this enjoyable, fast-paced variant of classic Torghast may be finished in within 30 minutes (at the right layers for level). The Torghast experience is given fresh vitality with the swift succession of layers, lots of high-powered Anima Powers supplied on each level, and no time-wasting areas full of garbage packs.

Players that don’t like Torghast in any form may simply skip this since the only prizes that add to player power are the ability to gather vast quantities of Soul Ash and Soul Cinders, which aren’t utilized for 9.2 Legendary crafting.

Overview of the Jailer’s Gauntlet

Twisting Corridors are more evocative to Jailer’s Gauntlet than the contemporary Torghast wings. The Jailer’s Gauntlet seems to have been created before to the big Torghast revisions of 9.1, but its release was postponed for some reason. Here are some of the ways Jailer’s Gauntlet gives a more traditional experience:

  • There are no Torments or Blessings since the Box of Many Things does not apply.
  • There isn’t a clock to beat.
  • The Death Rule has returned. You have up to five fatalities before the Tarragrue appears.
  • The monster will revert to full health if you die on a level.

The Jailer’s Gauntlet, on the other hand, lacks several of the features found in a typical Torghast run:

  • Aside from a few garbage packs that may spawn via portals, there are no trash packs.
  • No traps
  • There are no events, riddles, or chests in this game.
  • No Phylacteries of Ash
  • There are no Mawrats.
  • There are no souls to be rescued in any way.

Each level of the Jailer’s Gauntlet has a brief entranceway and a single chamber with non-elite garbage, Level 60 Elites, Level 61 Silver Elites, and Level 62 Elites (Layer Bosses). Torghast gamers will recognize all of them, and many of them will appear several times throughout a single Jailer’s Gauntlet run.

The Jailer’s Gauntlet in Action

The Jailer’s Gauntlet entrance is on the extreme right end of the Torghast entrances, to the right of the Twisting Corridors entrance.

The Jailer’s Gauntlet is made up of eight levels, each with a different level of difficulty. The following are the suggested iLevel requirements for each layer:

Layer Rec. iLvl
Layer 1 170
Layer 2 185
Layer 3 190
Layer 4 205
Layer 5 220
Layer 6 240
Layer 7 260
Layer 8 280

You must earn your way up levels, much as in previous Torghast modes, but your progress is account-wide. Your first character on your account will have to start at Layer 1 and work their way up layer by layer, regardless of their iLevel. The layers that the other characters on your account have opened up will be accessible to subsequent characters.

Completing layers 2, 4, 6, and 8 results in a prize, which will be discussed in further depth later.

Floor by Floor: The Jailer’s Gauntlet

The Jailer’s Gauntlet has eight storeys, each with a modest entrance, a solitary chamber, and a final exit. Floors 1-3 and 5-7 are themed after various Torghast wings (Coldheart Interstitia, Fracture Chambers, and so on), whereas Floors 4 (Double Boss) and 8 are themed after the Adamant Vaults. On these levels, non-elite mobs as well as different elites/bosses are common.

The three potential Elites (gold 60, silver-rare 61, and gold 62 Layer Bosses) shall be referred to collectively as Bosses from here on out. Non-elites who have the ability to pop will be referred to as garbage.

Each major area has either a single spawning Boss or a sizable horde of garbage. Trash groups seem to be more prevalent on lower levels, especially in bottom Layers.

The first generated creatures are surrounded by 2-4 Portals. There will be a brief pause after you’ve battled the first spawned group before the first Portal generates either a few trash creatures or a Boss. After disgorging one Boss or three to four garbage creatures, the Portal will shut. It can’t generate any more mobs after it’s closed. Keep note of how many open portals you have to see how far you’ve come on that level.

The level’s exit does not open until all of the Bosses and Trash have been killed and all Portals have been closed.

A pair of garbage mobs with four portals and a rear exit that is closed

In Jailer’s Gauntlet, you may earn Phantasma and Soul Remnants.

In Jailer’s Gauntlet, you cannot loot Phantasma or earn Soul Remnants by liberating Souls (there are none to free). You will get 200 Phantasma and 4 Soul Remnants as you depart one Floor and go to the next. Anima abilities may help you gain more Phantasma and Soul Remnants.

Floor Distinctions

A few of specific floors differ from the rest in the following ways:

  • Floor 1 begins with three Anima Orbs, each of which grants Epic-level abilities. Because you don’t have any Phantasma to spend, there is no Broker on this level.
  • Level 4 is a Double Boss floor, and you begin with either two 62 Elites or one 62 Elite/one 61 Silver Elite.

The majority of floors have comparable characteristics.

  • When you move floors, all cooldowns are reset.
  • All of the floors 2–8 include a Broker where you can purchase all of the usual Broker items, switch talents, alter specialties, and so on. Because you won’t have any Phantasma to spend, there is no Broker on the first level.
  • At the exit of floors 1-3 and 5-7, there is an Anima Cell that grants one of three Epic abilities. When departing 4 or 8, there are no Anima Cells to leave (naturally with 8, since that is where you exit Torghast).

Typical Jailer’s Gauntlet Floor Fight

A normal floor battle will include anything from 3-5 Bosses or small groups of trash spawning from the Portals at random intervals. The pace at which they spawn is quite sluggish at lower Layers, but as you go in Layers, the spawn time grows quicker, so you may wind up with dozens running about at once. Higher layers also have a higher probability of having more Portals each level.

Trash groups will drop Anima Orbs of Normal or Uncommon level with just 1-2 abilities. Depending on their level, bosses will drop an Anima Orb with up to three abilities and Epic-quality. You may pick them up in the middle of a combat if you have time (and decent tanks). On each level, you may obtain several Anima Powers.

There will always be at least one Level 62 Elite monster, similar to the ones found on ordinary Torghast’s Floor 5. There are sometimes two or more. It may be somewhat unpredictable. Within the same run of Jailer’s Gauntlet, you may encounter repetitions of the same boss.

Floor 4 is the Double Boss floor, where you’ll immediately encounter two level 61 or 62 Elite monsters. On this level, the Portals also create new bosses more quickly.

Floor 4’s Double Boss with three Portals

The Troz’igal the Oppressor, Vault Sentinel, and Vault Aegis are among the Adamant Vaults’ Bosses that may be found on Floor 8.

Troz’igal the Oppressor and two Portals on Floor 8

The Rewards of the Jailer’s Gauntlet

Each floor provides you a little quantity of gold after you finish it; the amount is minor, but it acts as a signal that the level is over and you may go on to the next.

On all levels, completing a layer gives Soul Ash, and beginning at Layer 2, Soul Cinders. Additionally, you have a chance to get random things like Death-Bound Shard or cosmetic awards that you would typically receive by completing Adamant Vault levels.

Completing Layers 2, 4, 6, and 8 yields the following benefits:

*On the PTR, there is a problem that prevents pets from being awarded.

The Gauntlet of the Jailer as a Catch-Up Mechanism

On all tiers, Jailer’s Gauntlet awards Soul Ash, with Soul Cinders beginning on Layer 2. Layer 3 gives you 460 Soul Cinders and 1800 Soul Ash, which is much more than any other layer of normal Torghast. While they aren’t effective in 9.2 Legendary crafting, they might be handy for fast leveling Legendaries to 235 for yourself or alts instead of running countless levels of Torghast.

The fact that you don’t have to create your Box of Many Things to move through levels as you do in standard Torghast is another characteristic that makes it useful as a catch-up technique. This will make it much simpler for your alts to progress to 235 with their legendaries.

The Basics of the Jailer’s Gauntlet

  • Adjust your skills and build to prioritize single-target damage. While you may encounter groups on occasion, they will largely be non-elite mobs. The majority of your fights will be against large mobs with a high hit point count and mitigation.
  • Choose your Anima Powers carefully. There is no need to rush because there is no timer. The Anima Powers gained from Anima Orbs have generally been confined to items that work with the Jailer’s Gauntlet’s distinctions. In practice, though, some are unquestionably superior than others.
  • Brokers are still selling some worthless skills, so be cautious. A trader provided Chaotic Effigy to my Warlock, and Jailer’s Gauntlet had no Ashen Phylacteries. Don’t simply choose items you’ve used previously in regular Torghast; make sure you know how they’ll operate in the new format.
  • Remember to keep an eye on the crowd. The higher you go, the quicker bosses emerge through portals. You can crowd control them so they don’t come in your way as you finish the final one.
  • Never leave a room without double-checking for Anima Orbs. Mobs may be dispersed across a floor, and Anima Orbs might appear in unexpected locations, especially if you’re playing a pet class or working in a group. Before you depart, double-check each level to ensure you haven’t forgotten anything.

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