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Mythic Jailer Datamined Hotfixes for Sepulcher of the First Ones

Last updated March 21, 2022 | Follow us on Pinterest

Mythic is making a few changes to their raid boss Sepulcher of the First Ones. Blizzard has datamined these hotfixes and they reveal an interesting story about Deathwing’s origins and his quest for power. Experts say that this could be foreshadowing what we’ll see in Legion, as it was previously reported that he would become playable

Mythic-Jailer-Datamined-Hotfixes-for-Sepulcher-of-the-First-Ones

 

  •   The chain snaps, causing all players to take 2997724000 Shadow damage. School Damage Value: 32.0244 NEW EFFECT #1 NEW EFFECT #1 NEW EFFECT #1 NEW EFFECT #1 NEW EFFECT #1 Difficulty: Legendary

  The Jailer shackles his current victim, dealing 4496635972 Physical damage every 2 seconds for 40 seconds, increasing in severity with time. The main target is tethered to the closest four allies, who absorb whatever Physical damage the primary target takes until their shackles are broken. Chain Breaker is triggered when you move 30 yards away from the main target and break a chain.

  The Jailer hurls the head of his flail at players within 13 yards of the point of contact, dealing 187357 Shadow damage. All players are knocked away by the force of the hit, which causes 187365995 Shadow damage every 3 seconds for 21 seconds.

  The Jailer unleashes a terrible strike on Azeroth, decreasing the lifeforce of the realm by up to 20%. Each person in the affected area decreases Azeroth’s damage but takes 4496637471 Shadow damage.

 

  • Apply Aura: Absorb Damage (Value: 62541.632869) is the first effect.
  • Apply Aura: Absorb Damage (Value: 62541.632869) is the first effect. Difficulty: Mythic

  The Jailer casts a shield that absorbs the next 608476791019 healing and distributes it equally among targets within 8 yards of the target. All targets are afflicted with Domination after the spell expires.

  • Effect #1: Modify Healing Absorb Percentage using Aura 10001300 is the value. Difficulty: Legendary

  Pylons that have been corrupted fall to the ground, dealing 4871374943 Shadow damage to players within 25 yards of the collision point.

  • School Damage Value: 65100 (Effect #1)
  • NEW EFFECT #1: 100 DAMAGE VALUE FOR SCHOOL Difficulty: Legendary

  Dominated pylons emit spheres of dark energy that target and attack random players 3 seconds later. Each wave of energy does 22491 Shadow damage to players trapped in its path, plus an additional 74868982 Shadow damage every 3 seconds for 15 seconds.

  The Jailer ends with a crushing assault that does 449658584555 damage. All players within 10 yards of the hit receive physical damage, knocking them back. If there are less than 5 players struck, the earth erupts, dealing 449140 Shadow damage to all players.

  The Jailer ends with a crushing assault that does 449658584555 damage. All players within 10 yards of the hit receive physical damage, knocking them back. If there are less than 5 players struck, the earth erupts, dealing 449140 Shadow damage to all players.

  • School Damage Value: 600780 (Effect #1) Difficulty: Legendary

  The Jailer leaves a black rune on numerous players that deals 37433747 Shadow damage every 1 second for 7 seconds. The rune explodes upon expiry, knocking the player skyward and dealing 5246037471 Shadow damage to all players. Allies are not affected by the eruption if the player is within a pylon conduit.

  • School Damage Value: 7050 (Effect #1) Difficulty: Legendary

  The duration was reduced from 60 seconds to 40 seconds.

  The Jailer casts destructive magic on his current victim, dealing 149886187357 Shadow damage and 1498944966 Shadow damage every 1 second for 18 seconds to everyone within 10 yards. Pylons that are caught in the explosion are obliterated.

  • School Damage Value: 200250 (Effect #1) Difficulty: Legendary
  • Damage/Healing Done Value: 2060 Effect #2 Apply Aura: Periodic Damage Modifies Damage/Healing Done Difficulty: Legendary

  The Jailer unleashes a huge strike that causes all players to take 22491 Physical damage and bleed for an extra 74948543 Physical damage every 3 seconds for 21 seconds.

  • Apply Aura: Periodic Damage Modifies Damage/Healing Done Value: 1011.3993 Effect #2: Apply Aura: Periodic Damage Modifies Damage/Healing Done Value: 1011.3993 Difficulty: Legendary

  The Jailer issues a wicked proclamation to 20 players, forcing them to explode after 4 seconds and dealing 5246044966 Shadow damage to all players within 5.5 yards of the targets.

  • School Damage Value: 7060 (Effect #1) Difficulty: Legendary

  Dominated pylons emit spheres of dark energy that target and attack random players 3 seconds later. Each wave of energy does 22491 Shadow damage to players trapped in its path, plus an additional 74868982 Shadow damage every 3 seconds for 15 seconds.

  • NEW EFFECT #1: Use Aura: Periodic Damage to Change Damage/Healing Value completed: 11.9851 Difficulty: Legendary

  All players are dealt 7490 Shadow damage.

  • 4.5 Difficulty: Mythic NEW Effect #2 Apply Aura: Periodic Damage Modifies Damage/Healing Done

  The Jailer shatters Azeroth, dealing 4496629977 Arcane damage and inflicting Arcane Vulnerability twice in fast succession on all players. This strike scatters Blood of Azeroth around the room.

  • School Damage Value: 6040 (Effect #1)

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