The Priest Class has a wealth of legendary cards, with numerous combinations to pick from. This guide will go through some of the best possible builds for both Discipline and Holy/Shadow Priests in recent patch 9.2
The “shadow priest 9.1 legendary” is a set of Priest legendaries that can be obtained in the game’s 9.1 patch. The set includes Discipline, Holy and Shadow.
Double Legendary testing began on the PTR earlier this month with the inclusion of the Memory of Unity pattern, which allows players to wear both a standard legendary and a covenant-specific legendary at the same time. In Patch 9.2 – Eternity’s End, our Priest Guide Writers have created a first look at the Double Legendary combos you’ll likely equip in both Sepulcher of the First Ones and Mythic+.
On the 9.2 Eternity’s End PTR, the timeframe for acquiring Double Legendaries has altered. Learn how and when you’ll be able to equip two legendaries in our article below.
In Patch 9.2, you may get two legendary items.
In Patch 9.2, our Guide Writers have shared their early impressions on the Double Legendary combos you’ll most likely equip. Below you’ll find a list of all of our recently published articles.
Double Legendary Theorycrafting in 9.2
Analysis of the Death Knight Double Legendary Analysis of the Hunter Double Legendary Analysis of the Shaman Double Legendary
Priest of Discipline’s Guide Guide for Holy Priests Guide to the Shadow Priest
Disclaimer: All theorycrafting is based on the PTR’s current tuning, which includes all of the most recent class and system improvements, as well as a full 9.2 4-Set Tier bonus. Additional tuning and class adjustments may have a significant impact on the following suggestions. This is only a sneak peek at each spec’s Double Legendaries; definitive recommendations will be released closer to the release of 9.2.
AutomaticJak, the author of our Discipline Priest guide, has written a detailed analysis of the Double Legendary possibilities available to Discipline Priests in Patch 9.2!
Sepulcher of the First Ones’ Best Discipline Priest Double Legendaries
The standard from Kyrian’s Sanctum of Domination / Clarity of Mind seems to be the tier’s starting point, with just one legendary available at first, however I suspect that as time goes on, we’ll see significantly more diversity in the fights between Kyrian and Venthyr.
When playing double legendary Kyrian, you’ll want to seek for fights with two-minute burst windows that are reasonably constant. Dausegne’s Siphon Reservoir, which does massive raid-wide damage and repeats every two minutes according to PTR testing, is a nice example of this. Other encounters will undoubtedly arise when keeping them for a further 30 seconds may result in you missing out on a cast of Evangelism/Rapture, making it more advantageous to pursue another covenant combo.
Venthyr grants excellent raid mobility with Halos, Stomps, and other mechanics that heavily punish a player out of position, in addition to a low cooldown damaging covenant ability in Mindgames and a hefty crit bonus from the covenant legendary that can synergize well with our set bonus and accompanying legendary.
For example, Anduin Wrynn’s encounter is fantastic for exploiting this covenant/legendary combo since it provides tremendous healing on a short cooldown to rapidly heal the raid while also deflating the Befouled Barrier that Anduin creates every 40-45 seconds. With the next three bouts untested, all we have is assumption as to how Discipline will handle the ramp times that are thrown at us, but with covenant switches at our disposal, it becomes much simpler to shift based on the healing team’s requirements.
Using Clarity of Mind with the covenant legendary to divide Rapture and Evangelism casts to guarantee each Mindgames ramp has a longer time to optimize the critical strike benefit provided by the Venthyr legendary is one possible variation that some Venthyr testing has indicated.
Mythic+ Best Discipline Priest Double Legendaries
The Mythic+ Discipline Priest setup hasn’t altered much. Twins were popular in Season 1, but Spheres took over in Season 2, and now you may use both in Season 3! If the timings work out, the extra cooldown reduction for Boon of the Ascended is a must-have in a critical scenario, and because you’re normally handing out Power Infusion to others, Twins may let you to keep it for yourself, further improving your Boon of the Ascended damage.
It’s worth mentioning that The Penitent One is also a viable choice for the secondary legendary, and either selection will suffice.
AutomaticJak, the author of our Holy Priest guide, has written a lengthy article on the Double Legendary possibilities for Holy Priests in Patch 9.2!
For Sepulcher of the First Ones, the best Holy Priest Double Legendaries
As is customary, Flash will dominate our legendary picks for the new raid, although there seems to be considerable value in switching between Fae and Necrolord.
Bwonsamdi’s Pact performs a decent job of boosting your Fae Guardians, which is mostly used to reduce Divine Hymn’s cooldown. With this legendary and Flash Concentration, you’ll have plenty of mana on hand, and if there’s enough damage, you may be able to get in an additional cast of Divine Hymn on key engagements. There is also a lot of movement on a lot of encounters, especially Artificer Xy’mox’s Forerunner Rings and Dausegne’s Disintegration Halo, so having Soulshape’s increased mobility and blink will make your life a lot simpler.
Of course, bouts where you’re holding onto Hymn for too long, having to move when it could come off cooldown, or fights when Divine Hymn is delayed to coincide with your other healer’s cooldowns are the drawbacks. In this case, you could use your Bwonsamdi’s Pact to gain mana or enhance a damage dealer, but both alternatives seem to be quite weak, therefore Necrolord would be a better option.
As previously said, there will be bouts in Sepulchur when the Fae covenant legendary’s extra cooldown reduction isn’t fully exploited, the movement speed gives minor advantages, or you just need an additional defensive ability, which is where Necrolord comes in.
These changes will just add the covenant legendaries to the mix since Flash Concentration is simply too powerful to ignore. The NPC that spawns from your Unholy Nova heals well and turns your covenant ability into a cooldown that the spec may include into their usual priority if moderate to high damage is encountered.
Best Holy Priest Mythic+ Double Legendaries
Damage reigns supreme for healers in Mythic+ at the moment, and this will continue throughout Season 3. In addition to the cooldown reduction provided by the Mikanikos soulbind characteristics, the Kyrian covenant legendary grants extra cooldown reduction to Boon of the Ascended, significantly enhancing the specialization’s damage in a Mythic+ scenario.
Flash Concentration is just too strong to ignore, especially in a critical context when so much of your production is focused on one or two targets at a time.
Ellipsis, our Shadow Priest guide writer, has written a detailed analysis of the Double Legendary Shadow Priest combos in Patch 9.2!
Shadow Priest’s Best Covenant Legendaries in 9.2
In version 9.2, Shadow Priest only has one valid covenant legendary, the Necrolord legendary Pallid Command. This is for two reasons. The first is because this legendary is presently Shadow’s most powerful choice in Sanctum of Domination. The second issue is that Kyrian, Night Fae, and Venthyr’s options are both underdeveloped and poorly designed. Apart from the fact that we now know none of them were used, opinions on the design of these have not altered from their original views.
When Shadow obtains its second legendary, Covenant choices narrow from a wide range, with Necrolord and Night Fae both having worth and being used, to only Necrolord. This is unlikely to change until the other covenant legendaries are reworked significantly. Necrolord is the sole option for Shadow Priest after you’ve obtained your second legendary via the campaign.
Having saying that, there are two possibilities in 9.2 for Shadow’s other legendary.
Sepulcher of the First Ones’ Best Shadow Priest Double Legendaries
With the current tuning, Shadow’s Single Target and Stacked Cleave legendary in Sepulcher of the First Ones is likely to be his strongest. If you aren’t a Necrolord, Shadowflame Prism is the greatest option for Shadow in Sanctum right now. Any combat involving many targets, such as Prototype Pantheon and Lihuvim, would most certainly benefit from Prism’s cleave component.
Pallid Command has no direct synergy with any aspect of the Shadow Priest kit, therefore this legendary combo isn’t very powerful. The only thing worth mentioning is that it and Shadowflame Prism both play on 1-minute interval bursts, so there’s no conflict between the two legendaries in terms of how the spec likes to play.
However, adding the insanity and GCD investment from both Darkened Mind and Mindbender + Shadowflame Prism to the legendary combo has a significant influence on the spec’s rotation during cooldowns. Due to the lack of room to cast Void Bolt, its relative worth is greatly diminished, necessitating the use of both Ancient Madness and Misery in Single Target for maximum dps. It’s unclear if this talent arrangement is optimum for advancement, but the fact that the spec looks to be losing one of its fundamental spells in favor of two aoe skills on Single Target should be a cause for worry.
It’s also worth mentioning that, due to the tier set, Shadowflame Prism pushes Pallid Command off the top rank for Necrolord until Shadow gains access to its second legendary. This implies that you won’t be able to run Pallid until you’ve obtained your second legendary.
While the subsequent conflicts in Sepulcher are unknown, Lords of Dread has the potential to be a dispersed target council type battle. Any encounter with numerous permanent targets spaced out would benefit from a build integrating Talbadar’s Stratagem and Psychic Link, as well as the extra Dark Thoughts procs from Darkened Mind.
Talbadar’s Stratagem, like Shadowflame Prism, has no synergistic rationale for its strength, albeit the damage pattern would be more consistent in general.
This legendary is a touch behind on Single Target, but since it doesn’t play Mindbender or create as much Insanity as Shadowflame Prism, it may avoid the debate. If legendary tuning remains unchanged, or if the rotational concerns with Mindbender + Shadowflame Prism aren’t resolved, you may choose to sacrifice dps for a smoother rotation. It might be argued that the failure of a dedicated Single Target legendary to defeat a cleave legendary on Single Target is a problem in and of itself.
Best Shadow Priest Mythic+ Double Legendaries
With both of these legendaries being the top options in Mythic+ in 9.1, putting them together for Mythic+ in 9.2 is a natural decision. Thanks to the inclusion of Shadow’s tier set bonus, the cleave of Shadowflame Prism will now be beneficial even in huge pulls, making it much more appealing at higher keys than it was in 9.1. Shadow also has no genuine AoE options from any of its other legendaries, and depends too heavily on Searing Nightmare, preventing Talbadar’s Stratagem from ever being used. There aren’t many possibilities in Mythic+ since Shadowflame Prism’s primary opponent for priority damage in high keys was Pallid Command.
There’s always the possibility that Twins of the Sun Priestess specialized tactics may be used in tournaments like the MDI. However, this hasn’t been the case from the start of the expansion, and it’s not ideal for the great majority of players.
The “shadow priest 9.1 nerf” is a change to the Discipline and Holy specs that will make it much harder for Shadow Priests to play in raids.
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