In an effort to improve PvP balance, Blizzard is bringing in a few major changes for the upcoming patch. In total, there will be 6 class tuning buffs on March 29th that are designed to make playing each role more interesting and less competitive.
Blizzard
In next week’s realm maintenance, we’ll make the following improvements to improve the performance of certain specialities.
As usual, things are subject to change before going live, and the final revisions will be included in our hotfixes release next week.
We also won’t be nerfing any over-performing specialities with this week’s pass since we want to collect more data and give you more notice.
Classes
Death Knight is a character in the game Death Knight
- Unholy
- The total amount of damage has risen by 5%.
Druid
- Feral
- The total amount of damage has risen by 3%.
- Damage from Primal Wrath has risen by 10%.
- Damage from Brutal Slashes has increased by 20%.
- Swipe damage has risen by 15%.
- Thrash damage has risen by 20%.
Hunter
- Mastery of Beasts
- Beyond 8 targets, Beast Cleave now does less damage (was 5).
- The total amount of damage has risen by 3%.
Monk
- Mistweaver
- Damage from Spinning Crane Kick has risen by 30%.
Rogue
- Outlaw
- Blade Flurry now does half the standard damage to adjacent opponents (was 40 percent ).
Shaman
- Elemental
- The total amount of damage has risen by 5%.
Warlock
- Destruction
- The total amount of damage has risen by 5%.
Warrior
- Ignore Pain now disregards 55% of the damage (was 50 percent ).
- Protection
- The damage foes give to you is now reduced by 25% when you use Demoralizing Shout (was 20 percent ).
- The cost of Ignore Pain has been reduced to 35 Rage (was 40 Rage).
- The cooldown for Spell Reflection has been lowered to 20 seconds (was 25 seconds).
- All damage received is reduced by 15% while using Vanguard (was 10 percent ).