With the upcoming Class Tuning on Thursday, we are going to be removing Guardian Druid Tier’s defensive stats and replacing them with a new set of buffs.
Here you’ll find a collection of hotfixes for World of Warcraft: Shadowlands, Burning Crusade Classic, and WoW Classic that solve different bugs. Some of the hotfixes listed below go into effect right away, while others may need scheduled realm restarts to take effect. Please bear in mind that certain problems will need a client-side patch update to be resolved. As new hotfixes are released, this list will be updated.
Hotfixes
Classes begin on March 28, 2022.
Druid
- Guardian
(4) Set Bonus: Beyond 5 targets, Architect’s Aligner now does less damage. Note from the developers: Architect’s Aligner inflicting damage to an unlimited number of targets was unintentional and did not follow the Shadowlands principle of enabling abilities to impact all targets but not at full effect. This week’s weekly maintenance will include a patch to align this benefit with other effects that are comparable to it. Furthermore, we will monitor its functioning and, if necessary, make further improvements. Thank you for your comments on this bonus!
Feral
- The total amount of damage has risen by 3%.
- Damage from Primal Wrath has risen by 10%.
- Damage from Brutal Slashes has increased by 20%.
- Swipe damage has risen by 15%.
- Thrash damage has risen by 20%.
Hunter
Monk
Rogue
Shaman
Warlock
Warrior Ignore Pain now ignores 55% of the damage inflicted (was 50 percent ).
Raids and Dungeons
- The First Ones’ Sepulcher
Skolex, the Ravener’s Insatiable Hunger
In Mythic and Heroic difficulties, Skolex’s health has been lowered by 6%.
The Oracle of the Fallen Dausegne
- In Heroic difficulty, Dausegne’s health has been lowered by 6%.
- Disintegration In Normal and Raid Finder difficulties, Halo vulnerability has been lowered by 200 percent.
The Dread Lords
- Swarm of Darkness and Swarm of Decay caused by Mal’Ganis’ Unto Darkness will now increase all damage taken by 100% rather than only area-of-effect abilities. Developer note: When originally creating the Unto Darkness and Swarm abilities for the The Dread Lords, the idea was intended to be in the flavor of the dreadlords turning into an actual swarm and being adversely affected by area-of-effect abilities such as Flamestrike. However, the way it played out was that this proved to be very limiting in which classes could perform at a required level for harder difficulties. We’re making a change to update the vulnerability from area-of-effect damage to all damage taken so that every damage class can enjoy the phase equally.
Rygelon
- On Heroic difficulty, the boss’s health was reduced by 5%.
- On Heroic difficulty, Stellar Decay’s damage has been reduced by 20%.
- On Heroic difficulty, Unstable Quasars’ health was reduced by about 33%.
- The spell description for Corrupted Wound in the Dungeon Journal was incorrect. The functionality is unaffected.
The Prisoner
- Fixed a problem with the spell description for Diverted Life Shield that led it to show the wrong amount of healing. It will now correctly display that it heals at a rate of 2% every tick.
Mortis Zereth
- Bauble of Pure Innovation respawns faster now.
Items and Bonuses
- Completing the campaign quest “The Crown of Wills” now now unlocks the Optional Reagent slot for Legendary Crafting.
- To use the Personal Containment Trap Toy, players must now be on the ground.
- The cast bar of Certified Vouchsafe may now be stopped by moving your character.
- Just before it comes off cooldown, Cache of Acquired Treasures will begin rotating the weapons you may rummage through.
- Eternal Aegis of the Cosmic Gladiator – Fixed an issue where the absorb shield would mistakenly completely absorb huge single strikes that exceeded the remaining absorb amount.
Achievements
- Characters that were unable to acquire the achievement “Renowned” due to a glitch should now be able to do so if they have 80 Renown at the time of login.
Battles of Pets
- You can now properly queue for a pet battle with the “Find Battle” button while in Mortis Zereth.
Shaman vs. Shaman is a game where players compete against each other.
- Chain Heal might now heal vehicles in battlegrounds due to a bug.