The first major expansion for World of Warcraft is out, bringing back the old-school classic. In order to find yourself a place among the best players in Azeroth again, you’ll need to know what’s good and what’s bad right now. Here are some tips on how to get started with your journey into Phase One:
The “world of warcraft classic” is a game that has been around for many years. It continues to be popular with the release of the new expansion, Battle for Azeroth. The game offers players an opportunity to relive their old adventures in a new way.
We’ve developed a Tier List for Phase 1 of the WoW Classic Season of Mastery launch, which includes DPS, Healing, and Tank tier lists. Because Season of Mastery is a brand-new experience for WoW Classic, the data acquired for this article comes from player-submitted data from the Season of Mastery Beta on Warcraft Logs.
Overview of the Mastery Season
WoW Classic Season of Mastery Phase 1 DPS Tier List
Going into Season of Mastery, the DPS Tier list will see significant changes, as many of the adjustments will have a greater effect on damage dealers than on tanks and healers. There are no global buffs in raid, the debuff cap on raid monsters has been removed, and there are new mechanics in Molten Core.
The inclusion of extra adds during boss fights is one of the many new features in Molten Core, making damage over time classes considerably more feasible. Warlocks were one of the best performing classes in the few Molten Core raids that took place during the Season of Mastery Beta, concentrating in the Affliction tree, where they may pick up Suppression. Warlocks’ damage increased considerably when they were allowed to multi-dot all additions during battles.
Pre-Raid BiS Warlock DPS Phase 1 BiS DPS Warlock
In the first season of Mastery, mages are total beasts. Mages will notice a large increase in damage output with so many fantastic spell hit pieces available on day one. Mages benefit from items like the Spellweaver’s Turban, Nacreous Shell Necklace, Rune Band of Wizardry, Scepter of Interminable Focus, and Lord Valthalak’s Staff of Command, which all increase Spell Hit. One of the greatest things holding Mages back in the previous version of Classic before Season of Mastery was attaining reasonable levels of Spell Hit, therefore they should experience a substantial jump in damage during Season of Mastery!
Pre-Raid BiS Mage DPS Phase 1 BiS Mage DPS
Melee will take a hit in damage without World Buffs and a slew of other add-ons for boss fights. While this is true, Rogues will have access to the Darkmantle Armor set, which is a very strong gear for the Rogue class. Rogue Armor Energize, a four-piece boost, is immensely effective this early in WoW Classic. Furthermore, the PvP Honor System will be accessible early on, allowing both Warriors and Rogues to get some of the greatest weaponry in the game. Regardless of the other modifications in Season of Mastery, when the Rogue achieves Rank 14, they may rapidly blow up the damage meters and climb back on top. Weaponry of Rank 14 are essentially Ahn’Qiraj quality, which means they are Phase 5 weapons. Rogues may also benefit from some extra bonuses by employing Blade Flurry for a significant damage increase.
Pre-Raid BiS Rogue DPS Phase 1 BiS Rogue DPS
Due to the absence of World Buffs, Warriors will suffer the most damage reduction. One of the key causes is the way a Warrior’s Rage is formed. The Warrior generates more Rage the more damage they inflict, and the more damage they deal, the more Rage they produce. Because the Warrior’s Rage production is so tightly linked to their damage, the damage increase from World Buffs has a far greater influence on them. Thankfully, the Warrior class isn’t entirely depleted, since they may utilize the PvP Honor System to swiftly achieve Rank 14 and buy highly strong weapons.
Pre-Raid BiS Warrior DPS Phase 1 BiS Warrior DPS
Priest of the Shadows
Because Warlocks have become much more viable, Shadow Priests have become a must-have class in raids, and their ability to multi-dot has given them a chance to flourish. Shadow Priests may easily use Shadow Word: Pain on many foes and do huge damage because to increased adds on many boss engagements. They still have Mana difficulties, thus they’ll have to depend on consumables to get through a boss fight.
Pre-Raid BiS Shadow Priest DPS DPS DPS DPS DPS DPS DPS DPS DPS DPS DPS DPS D
Hunters will benefit from more adds during boss battles, although the effect will be less dramatic than it is for Warlocks and Shadow Priests. Serpent Sting may be used on adds to significantly enhance damage (accounting for about 5-8 percent of their total damage during boss encounters). While they may cast Serpent Sting on numerous adversaries, the spell’s damage is modest, therefore it has a little effect. Multi-Shot, on the other hand, causes a lot of damage and may be included into a Hunter’s cycle for a large increase in damage.
Pre-Raid BiS Hunter DPS Phase 1 BiS Hunter DPS
Druid of the Feral Cat
Rake and Rip are powerful damage over time abilities, but it takes a lot of time and energy for the Feral Druid to rack up a 5 combo point Rip on multiple targets, therefore Feral Cat Druids won’t be able to take advantage of extra adversaries. Even with powershifting, it doesn’t do as much damage as Shred. Feral Cat Druids have slipped a little on the damage meters as a result of the Season of Mastery modifications not having a significant effect on them.
Pre-Raid BiS Feral Druid Feral Druid Feral Druid Feral Druid Feral Drui Phase 1 BiS Feral Druid DPS
Shaman of the Elementals
Elemental Shamans struggle in Phase 1 because they may run out of mana equally as rapidly as a Druid of Balance. To stay up with mana, an Elemental Shaman will require a lot of consumes and will most likely be downranking their major damaging abilities. Elemental Shamans will get bigger mana pools and battle longer later in WoW Classic. If the adds are piled on boss fights and the battle is short enough, the Shaman may be able to do massive damage.
Pre-Raid BiS Elemental Shaman DPS DPS Phase 1 BiS Elemental Shaman
Balance Druids may take advantage of the extra adds by repeating Moonfire and Insect Swarm during boss fights. Unfortunately for the Boomkins, they will shortly run out of mana and be unable to maintain higher ranks of these spells. Only by dumping a pile of gold into the parse can a Boomkin really surpass other more viable damage-dealing classes. Boomkins may theoretically perform exceptionally well on the damage meters by repeatedly repeating Distilled Wisdom for limitless mana. However, this will shortly become too costly.
Pre-Raid BiS Druid Druid Druid Druid Druid Druid Drui Druid DPS Phase 1 BiS Balance Druid
Shaman of Enhancement
Off-spec classes like the Enhancement Shaman are becoming more viable as Warlocks and Shadow Priests’ damage increases dramatically. With so many spellcasters in a raid, the Enhancement Shaman becomes even more significant because of their ability to utilize Nightfall to deliver a crucial Spell Vulnerability debuff, enhancing Spellcaster damage even more. Enhancement Shamans were a forgettable damage-dealing class in Classic, but they might be considerably more significant in Season of Mastery.
Shaman DPS Pre-Raid BiS Enhancement Shaman DPS Phase 1 BiS Enhancement
Paladin of Retribution
The Retribution Paladin, like the Horde’s Enhancement Shaman, is the Alliance’s meme melee. Like the Enhancement Shaman, the Ret Paladins may bring a Nightfall and apply Spell Vulnerability to bosses, enhancing the damage of spellcasters in the raid.
Pre-Raid BiS Retribution Paladin DPS DPS Phase 1 BiS Retribution Paladin
WoW Classic Season of Mastery Phase 1 Healing Tier List
Healers will not notice much of a difference in their raid experience since many of Molten Core’s mechanical improvements favor damage dealers over healers. There isn’t much happening for healers in Season of Mastery since there aren’t any class changes.
In WoW Classic Season of Mastery, priests are still one of the finest healing classes. They are especially important on Alliance, which lacks the AOE healing capability of a Shaman, with both effective individual heals and AOE heals like Holy Nova and Prayer of Healing.
Pre-Raid Priest Healing BiS BiS Priest Healing Phase 1
Blessing of Kings and Blessing of Salvation, two of the finest raid buffs in all of WoW Classic, are provided by Paladins. Because of how strong Kings and Salv are, you may as well consider giving them world boosts of their own when global buffs are withdrawn. Paladins also offer exceptional single-target healing, outperforming Priests in certain scenarios.
Pre-Raid BiS Paladin Healing Phase 1 BiS of Paladin Healing
Thanks to Chain Heal, Shamans are the finest AOE healing class in the game. Windfury Totem is also available for Horde melee, however its effect is much reduced in Season of Mastery. Windfury Totem won’t strike as hard without World Buffs to truly push the melee damage over the line. Stacking Restoration Shamans, on the other hand, will remain a viable tactic for Horde raids entering Molten Core, since spamming Chain Heal will keep a raid alive.
BiS Shaman Healing Shaman Healing Shaman Healing Shaman Healing Shaman Healing Shaman Healing Shaman Healing Shaman BiS Shaman Healing Phase 1
While Druids aren’t quite on par with the other healers, they do have a lot of promise heading into Season of Mastery. Players will not be close to being buff capped without World Buffs, and Druids will be able to employ all of their healing over time effects without worrying about pushing a key buff off. While this is great for Restoration Druids, they are unlikely to have enough mana in Phase 1 of Season of Mastery to fully push this to its boundaries. When Druids have more mana to work with, this will most likely become a much greater concern.
BiS Druid Healing Pre-Raid BiS Druid Healing Phase 1
WoW Classic Season of Mastery Phase 1 Tank Tier List
For Tanks, nothing really changes other that they may need to carry more to raids than previously. With so many more monsters during boss encounters, raids with few tanks may find it challenging to go through these battles with few casualties. Many raids will most certainly have at least one Druid of the Feral Bear Off Tank, as well as a slew of Warrior Tanks.
Nothing truly changes for Warriors in Season of Mastery, since they still have the same set of tools to work with, and adding more foes to boss confrontations merely makes you require more Warriors than before. Warriors, as predicted, rule supreme as Tanks, with defensive talents like Last Stand, Shield Block, and Shield Wall being particularly beneficial.
Pre-Raid BiS Warrior Tank Phase 1 BiS Warrior Tank
Feral Bear Druid
Bear Druids don’t have the ability to block, but they make up for it by having a lot of armor. They don’t have any defensive abilities, but they can pump up the danger and succeed as a Main Tank, although with difficulty. In WoW Classic, many Feral Druids will choose to be a solid Off Tank.
Pre-Raid BiS Feral Druid Tank Phase 1 BiS Feral Druid Tank
Paladin of Defense
Blizzard hasn’t made any adjustments to Protection Paladins for Season of Mastery, therefore they’re still one of the least viable classes for end-game content in Classic, missing essential abilities required for a Tank to succeed (such as a Taunt or Growl ability). They are, however, one of the greatest Stockade boosting classes, so they have something going for them.
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